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Whilst the designs of the Dub Machines devices take full advantage of their digital engines, their sonic power stems from analog gear and the inspiration it provides. This means that once we‘ve studied, analyzed and recreated the analog circuit with DSP… we start again!
At the heart of our design process, the technical model is subjected to ‘creative hearing’ – we fine- tune everything by ear and challenge the model with creative ideas that transcend its original design. This can mean adding a dirty digital rectifier or pumping sustain into a pure and buttery reverberation system – the only concern being the Surreal Machines sound aesthetic, which is truly our own…
Magnetic
Based on one of the most loved and tested tape delays but developed with digital twists.
We started with technical schematics and listened to samples, recordings, and measurements of the distortion, hysteresis, frequency response, errors and noise. We then sampled the noise of an actual hardware unit and resampled the mechanical movement that gives the delay its Wow and Flutter.
After listening to this for a while we realized that since we are in the digital domain it was no problem to add slight stereo imperfections and modulations. So now users can get the classic mono effect via the Width parameter or can open the stereo image up and let the echoes slightly bounce in and out of phase.
We added convolution for the reverb for actual reproduction of a great sounding spring sample we made. Again we stereo-fied it. That is when we really started having fun. Not only did we sample four springs, we also added samples of plates, classic digital halls and a few left field character- changing samples like an amp and a cardboard box.
We went ahead and added a way to route the reverb not only in the standard parallel system that original hardware units tend to have, but either pre or post echo as well.
